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week 11: tapworthy
Chapter 9 Chapter 9 introduces the concept of landscape orientation when designing an app’s interface. It’s best to nail your vertical...
Rachelle Vassoler
week 10: tapworthy
Chapter 5 This chapter starts by addressing the universal standardization of iphone buttons, toolbars, and icons. A standard point of...
Rachelle Vassoler
week 9: tapworthy
Chapter 1 In the introduction, we are introduced to the text before moving on to chapter 1. Chapter 1 starts by discussing important...
Rachelle Vassoler
week 8: about face
Chapter 9 This section of chapter 9 addresses the different postures of the mobile interface. The first, Satellite posture, refers to...
Rachelle Vassoler
week 7: about face
Chapter 16 Chapter 16 explores how to create effective design based on the needs of the user. Some strategies are mentioned for basic...
Rachelle Vassoler
week 6: about face
Chapter 12 Chapter 12 starts by addressing the amount of work a user must put into interacting with an interface and how many designs...
Rachelle Vassoler
week 5: about face
Chapter 10 Chapter 10 starts by addressing the issue of intermediate users when interacting with a new interface. They’re left frustrated...
Rachelle Vassoler
week 4: about face
Chapter 7 Chapter 7 starts by asking the question “what makes a design solution good?” and states the answer lies in the principles,...
Rachelle Vassoler
week 3: about face
Chapter 4 This chapter starts by addressing the concept of a persona in relation to the goals of an effective design. It’s important to...
Rachelle Vassoler
week 1-2: about face
Chapter 1 In Chapter 1, the author introduces the concept of interaction design and expands on the definition of design as a whole. He...
Rachelle Vassoler
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