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week 11: tapworthy
Chapter 9 Chapter 9 introduces the concept of landscape orientation when designing an app’s interface. It’s best to nail your vertical...
Rachelle Vassoler
Nov 29, 20233 min read
week 10: tapworthy
Chapter 5 This chapter starts by addressing the universal standardization of iphone buttons, toolbars, and icons. A standard point of...
Rachelle Vassoler
Nov 22, 20233 min read
week 9: tapworthy
Chapter 1 In the introduction, we are introduced to the text before moving on to chapter 1. Chapter 1 starts by discussing important...
Rachelle Vassoler
Nov 8, 20233 min read
week 8: about face
Chapter 9 This section of chapter 9 addresses the different postures of the mobile interface. The first, Satellite posture, refers to...
Rachelle Vassoler
Oct 31, 20232 min read
week 7: about face
Chapter 16 Chapter 16 explores how to create effective design based on the needs of the user. Some strategies are mentioned for basic...
Rachelle Vassoler
Oct 25, 20232 min read
week 6: about face
Chapter 12 Chapter 12 starts by addressing the amount of work a user must put into interacting with an interface and how many designs...
Rachelle Vassoler
Oct 18, 20232 min read
week 5: about face
Chapter 10 Chapter 10 starts by addressing the issue of intermediate users when interacting with a new interface. They’re left frustrated...
Rachelle Vassoler
Oct 11, 20232 min read
week 4: about face
Chapter 7 Chapter 7 starts by asking the question “what makes a design solution good?” and states the answer lies in the principles,...
Rachelle Vassoler
Sep 27, 20232 min read
week 3: about face
Chapter 4 This chapter starts by addressing the concept of a persona in relation to the goals of an effective design. It’s important to...
Rachelle Vassoler
Sep 20, 20232 min read
week 1-2: about face
Chapter 1 In Chapter 1, the author introduces the concept of interaction design and expands on the definition of design as a whole. He...
Rachelle Vassoler
Sep 13, 20233 min read
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